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Category Archives: Projects
NaGaDeMon – Bad Elf – update 1
In an earlier post I talked about the National Game Design Month and my contribution, Bad Elf. I will be posting graphics and pictures and reports of my progress. Here is the first update. I have mocked up some graphics … Continue reading
Posted in Board Games, Ideas, Mechanics, NaGaDeMon, Projects
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NaGaDeMon – challenge
The National Game Design Month is this November. This is a challenge to any game designer to invent a game, write the rules, create a prototype and play the game within the month of November. Although I have other game … Continue reading
Posted in Board Games, Ideas, Mechanics, NaGaDeMon, Projects
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AEG’s Tempest World and game design
Alderac Entertainment Group or AEG is a game publishing company based in Ontario, California. They have released the popular Thunderstone and Nightfall games and their numerous expansions. I own or have owned Thunderstone, Nightfall and Infinite City – all AEG games. … Continue reading
Posted in Board Games, Ideas, Projects, Themes
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My brain hurts when I think of time travel
I was never good at physics in high school but that is not the reason that thinking about time travel makes my brain hurt. I would have thought that being educated by Dr Who for the majority of my life … Continue reading
Posted in Ideas, Mechanics, Projects, Themes
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Cumbersome
It is Thanksgiving weekend in Canada and I am at my mother-in-law’s celebrating the occasion. Unfortunately, there is not a lot to do here so I bought along my laptop hoping to work on some game designs. However, I have … Continue reading
Posted in Design Advice, Ideas, Projects
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Small Talk – the game…coming to BIGCON
Small Talk has been in the works for over 6 months now. It is not a complex game nor a tough game to prototype. I hope to have it prototyped by the end of next week and have it play … Continue reading
Dice mechanic for Tower of Doom
There are three levels to the Tower of Doom. As the heroes descend the Tower, fighting their way out, they meet more evil creatures. When a hero passes from one level to another while descending the Tower they automatically power … Continue reading
Posted in Mechanics, Projects
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Tower of Doom – update
The Tower of Doom prototype is well on its way to being finished. Completed – Tower painted – three levels Monster cards completed – to be printed Event cards 95% complete – to be printed To be done – Tower … Continue reading
Posted in Projects, Updates
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