It has been over a week since my last post and to be honest I have done very little in the way of game design. I have thought about game design but done nothing tangible.
So, how do I get out of this malaise? I start a new job, albeit part time, on Monday which will certainly cut into any game design time. Goal setting is my answer. Here are my goals:
- Finally get the cards printed for Tower of Doom and play test. This is long overdue
- Research Victorian heroes for card quest game
- Sketch out ideas for Renaissance Man
- Play test stripped down Tombstone (formerly Redemption City)
There are many other things I need to work on but I need to focus. Once I have these done I will set some new goals.