I would like to make a couple of things clear before I introduce the next game designer who has offered advice for me and other aspiring game designers. I admire many game designers and I have many favourites. I do not believe in praising someone just to get their attention. I will he honest about how I feel about the game designers and their games. I am not looking to win ‘brownie points’ in the game design world. It may seem that the responses I am getting are from designers that I think are remarkable…well, they are! The first round of requests sent out were to designers that I have an affinity for having played many of their games – it makes sense to me.
With that said, I am excited to receive advice from another great designer who I admire immensely.
Bruno Faidutti has designed (and co-designed) many games. I have five in my collection:
If you have not played a Faidutti game then I suggest you get your hands on either Citadels (scales well from 2 on up) and Incan Gold (a great push your luck game). If you want something with more ‘weight’ then the mix of role selection and area control in Mission Red Planet should fulfill your needs. Mystery of the Abbey is a deduction game in the Clue mold but SO MUCH BETTER!! And the Queen’s Necklace is a great bidding game.
Bruno’s advice is the following: