At some time or another, we all think we can do better than another person. We play a game and think certain rules don’t work, certain mechanics don’t work, that games are broken and that maybe we could do better. I don’t know whether these thoughts prompted me to start designing board games. (I must stress that this is a ‘hobby’ and that I do not expect to be the next Knizia, Moon or Feld.) What I do know is that in chatting with a fellow gamer we discussed the idea of forming a local board game design group. Which is right now a group of one! Mitch moved.
This discussion led to some ideas on how we might develop ‘simple’ games through a series of tasks. The first task was to come up with a game that used a chess board and checker pieces. This task led to my first prototyped game, Ant’s Picnic (see next post).